User Name Fissure
Member Since 2004-08-19
Total number of Feedback Posts: 3
Total number of comments: 0
Last 10 Feedback Posts by Fissure [ Search for All ]
iGadget X 2.1 (Mac OS X)
It seems to have a lot of great features, but once you start using it you'll notice many bugs and GUI problems. I guess this should have been a sign. I only needed it to transfer some songs off my iPod and was happy to find I could transfer my entire iPod with the trial version! Once I transfered all my songs iTunes froze. After force quitting it I tried again and it still froze. After a while of troubleshooting I've found that plugging in my iPod now causes iTunes to freeze. Occasionally I can get iTunes to recognize the iPod without it freezing but it instantly freezes once syncing starts (or updating, or restoring, or basically doing anything related to the iPod) [alert admin]
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Friday, February 01 2008 @ 12:00 AM PST
PodWorks 2.8.5 (Mac OS X)
Why on earth is the raiting for this so high? ![]()
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Unless you want to copy just a few songs this application is completely useless. The only way to copy songs is to 'copy selected' and you can only select ONE song at a time. Every time you export a song you have to choose the path to the place you want to export them to again. This means that exporting a single CD takes well over 5 minutes and exporting anything more is a tedious chore. [alert admin]
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Monday, January 15 2007 @ 01:49 PM PST
Active Lancer 1.0.1 (Mac OS 9, Mac OS X)
In the future people have multiple monitors.
I think the lack of gamepad support is a shame (or has this problem been fixed? ) but I can't really comment on how much I wish there was support, you know, lacking video support and all.
Upon starting the game it makes the wrong decision of choosing the 2nd monitor to play on. Why a game would prefer the second monitor over the primary one I have no idea, but it isn't very nice (especially because the main one is much bigger). Now I wouldn't mind using that monitor if I could, in fact, use it to play the game. But whenever the gameplay in actively being rendered all it shows is black. (while it's paused I can see fine, and I can see all the menu's and videos)
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Thursday, August 19 2004 @ 02:06 PM PDT
Last 10 Comments by Fissure [ Search for All ]
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