Baldur's Gate Multiplayer Update
patch for the popular game
Version: 1.0
I remember sending…
Feedback Type: Review
Contributed by: Sheep Anonymous Friday, August 10 2001 @ 04:20 PM PDT
Product Platform: MacOS
Used Product For: Unspecified
I remember sending an email to graphsim on how disgusted I was at paying $50 for an unplayably buggy game without the promised multiplayer support after over a year. When I got a response that the patch was going to come out in a month, I was too excited. Well, that wait has come to this, a patch that is worse than the last in single player, and multiplayer support that is the worst I have ever seen in my life. Simply giving one item to someone else can take minutes, and I don't even want to go into how long it took to start the first battle against 3 gibberlings. How monsterous can code get? I mean I think of how diablo 2 can get a little laggy in multiplayer and that used to tick me off, but this puts it in a whole new perspective. At least Blizzard tried, and the patches now run smoothly. On top of this, using a custom picture for your characters causes the game to quit on any revision. This leaves me with the piles of ugly default pictures and a few that are decent that I'm quite tired of. Quite frankly, this was a COMPLETE RIPOFF and I will never buy another thing from Graphsim. If the game was $20 or something I wouldn't really care all that much, but $50 really demands a game that at least stable and somewhat polished. WORST EVER.
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