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Windows  |  Design / Graphics  |  3D / Animation / Flash  |  trueSpace

trueSpace

trueSpace - 7.6

3D modeling, animation, rendering, VRML

All Time: Not rated (0.0)
This Version: Not rated (0.0)
Current Version: 7.6
Release Date: 2008-10-01
License: Commercial
Downloads (this version): 138
Downloads (all versions): 193,708

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Product Description:

You know your dreams...all those images, designs and animations you want to show to the world; all those 3D models, pictures and video you want to create for your web pages, games, design prototypes or your art - all you need is the software to bring those ideas to life!

Building and expanding greatly on 16 years of development and 11 generations of previous versions, trueSpace6.6 will let you create whatever your mind's eye sees!

The intuitive direct manipulation interface is at the heart of trueSpace6.6, think of it like a well fitting Armani suit at Men's Warehouse prices.

The interface benefits more than just the beginner, as it makes the whole creative process faster and simpler, by letting you work smarter, not harder!

  • Modeling

    trueSpace6.6 supports polyhedra, NURBS, subdivision surfaces, particle surfaces (plastiform and surface deform) and metaballs together with the most complete set of modeling tools in the industry.

    Not only can you create any shape your mind conceives, trueSpace direct manipulation interface will stimulate your conceptual design in the same way a great electric guitar stimulates the composition of a rock musician.

  • Rendering

    Lighting and rendering options, including Hybrid Radiosity and ray tracing, make it possible to have superb realism, soft-shadows, and convincing daylight.

    Advanced surfacing and UV editing mean you can texture your objects with a level of control rarely found in any 3D application.

  • Animation

    For those who want to make movies, there are a wealth of animation tools that mean your creations can be so much more than just frozen images. Regenesis, Chapter 1" by Young Lee. "Title"" by Nigel Doyle.

    Inverse Kinematics (IK) and Bones lets you animate jointed models or single-skin meshes, with function curve and key frame editing to adjust and fine tune all aspects of your animation, including synchronized audio, while the integrated Facial Animator will help you construct textured faces, and then generate speech animation automatically from a .WAV file.

  • Real Time

    Real-time solid rendering mode lets you see an accurate, textured representation of your scene, so you can cut down on the need for preview renders. It even displays Radiosity, and you can use texture baking to capture the effects of procedural shaders and light-maps for any object or even individual polygons - useful for exporting models for use in games.

  • Operating System Requirements:

    This product is designed to run on the following operating systems:

    • Windows XP
    • Windows 2000
    • Windows ME
    • Windows NT
    • Windows 98
    • Windows 95

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