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Windows  |  Design / Graphics  |  3D / Animation / Flash  |  ShaderMap Pro

ShaderMap Pro

ShaderMap Pro - 1.3.1

Convert photographic textures to height displacement, ambient occlusion, normal, and specular maps.

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This Version: Not rated (0.0)
Current Version: 1.3.1
Release Date: 2009-04-15
License: Shareware
Downloads (this version): 74
Downloads (all versions): 74
Price: $19.95

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Product Description:

ShaderMap Pro is an application for creating and converting rendering maps for use in computer graphics. It creates displacement (height), normal, ambient occlusion, specular, and dudv maps from diffuse, displacement, or normal maps. ShaderMap Pro makes this process fast and easy by providing a simple and powerful user interface. With ShaderMap Pro you can convert diffuse, displacement, and normal maps to height, normal, ambient occlusion, specular, and dudv maps. Combine an unlimited number of normal maps with the normal mixer, batch process large numbers of files, create seamless maps from tileable textures, and preview maps in real-time using normal and parallax shaders on default or custom 3d models.

Operating System Requirements:

This product is designed to run on the following operating systems:

  • Windows Vista
  • Windows XP 64-bit
  • Windows XP Pro
  • Windows XP

Additional Requirements:

  • OpenGL 1.4 or DirectX 9C graphics card

Screenshots:

ShaderMap Pro

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