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Mac OS X  |  Games  |  Action / FPS  |  Quake 4

Quake 4

Quake 4 - 1.4.2

Defeat alien invaders.

All Time: (3.5)
This Version: Not rated (0.0)
Current Version: 1.4.2
Release Date: 2007-08-02
License: Shareware
Downloads (this version): 6,805
Downloads (all versions): 867
Price: $44.99

Information Related to Version:

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Product Description:

The long-awaited sequel to QUAKE II, QUAKE 4 enlists gamers in the role of Matthew Kane, a member of the legendary Rhino Squad, to penetrate deep into the heart of the Strogg war machine and engage in a series of heroic missions to destroy the barbaric alien race. QUAKE 4 begins only moments after the events of QUAKE II, with the Earths fleet launching a massive offensive to the planet Stroggos. As Matthew Kane, gamers invade the alien stronghold, fighting alone, along side other Marines, and in mechanized walkers and hover tanks as they encounter the Strogg and their disturbing amalgamations of man and machine. Built on id Softwares revolutionary DOOM 3 technology, QUAKE 4 also features fast-paced multiplayer competition modeled after the speed, style and feel of QUAKE III Arena.

What's new in this version:

This update affects pure server and protocol consistency, and adds a number of other multiplayer fixes including support for QUAKE 4 TV. The read me has a complete listing of bug fixes as well as directions on how to operate QUAKE 4 TV. This update will be necessary for Mac users attempting to play multiplayer against PC users with the PC 1.4.2 patch.

Operating System Requirements:

This product is designed to run on the following operating systems:

  • Mac OS X 10.4 Intel
  • Mac OS X 10.4 PPC
  • Mac OS X 10.3.9
  • Mac OS X 10.3

Additional Requirements:

  • Mac OS X 10.3.9 or later

Screenshots:

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Feedback Summary:

This Version:
Overall Rating: Not rated (0.0) Features: Not rated (0.0) Support: Not rated (0.0)
Ease of Use: Not rated (0.0) Quality / Stability: Not rated (0.0) Price: Not rated (0.0)
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Quake 4 Troubleshooting ReportWhy so slow? - Version: 1.3, 9/13/2007 04:00PM PST

DavId Rogers
I have a Macbook 2.0 Core 2 Duo with 1gb of ram and even at low settings, small screen size, the game becomes unplayable in parts. I have version 1.3.0.something... Will this update help me?

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Quake 4 Usage TipAccording to id - Version: 1.4.2, 8/3/2007 08:47AM PST

(0 of 1 users found this comment useful)

friedchikkin
From http://www.idsoftware.com/documents/readme_full_14.htm#fxup142

You can read the whole thing, but this snippet is from the 142 PC update section...

1.4.2 Point Release :

* player lean, player models lean in the direction of movement
use g_playerLean to scale or disable the effect (client side)
* fix wallhugging on ramps
fix also makes ramps slightly faster
* horizontal speed fully maintained when crouch sliding and hitting a ramp
previous version had a little dip
1.4.1 had a bug that caused a sharp speed drop (this is also fixed)
* RG ammo box 10->7
* si_fps limited to 90fps for q4mp/, now declared in gamecode so mods can change their max
* predict weapon changes for the local client. more responsive on high ping
(can be turned off with net_clientPredictWeaponSwitch 0)
* revert the projectile code to 1.4.0, not trying to predict projectiles anymore
the prediction code of 1.4.1 can be enabled with g_predictProjectiles 1 (client side)
(was causing too many bad artifacts)
* reworked the hit sounds / hit feedback propagation. fixed skipping problems
* change network demo extension to include the protocol number
for Quake 4 1.4.2, the extension is .ndmo85
* fix network demos not setting the si_fps value properly
* fix client prediction being irregular when connected to a TV repeater
* added r_skipSky for a cheap black sky
* fix a crash in single player (sound related)
* fix several SMP-related crashes
* fix a crash in autodownload server
* hud_showSpeed cvar (shows current horizontal speed)
* hud_showInput cvar (shows the input state to learn how to make particular moves)
* hud_InputPosition, alters where the showInput feedback is displayed
* hud_InputColor, alters the highlight color of the showInput feedback
* s_useOcclusion no longer cheat protected (can be changed by network clients now)
* no gauntlet spinup time, damage is immediate now
* bse_rateLimit defaults to 3, showing all shotgun pellet impacts
* added g_nailTrail, g_grenadeTrail, g_rocketTrail, g_railTrail, g_napalmTrail to disable weapon trails
* updated reference netdemo included for performance tests: id_perftest.ndmo85
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Quake 4 CommentaryYeah well not very easy to try this patch.. - Version: 1.4.2, 8/2/2007 07:48AM PST

(3 of 4 users found this comment useful)

4x
"You don't have permission to access /files/aspyr/patches/Quake4Mac1.4.2.dmg on this server."
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