Symbolical - 1.0solve puzzle to earn freedom from prison |
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Condensed Instructions - Version: 1.0, 7/26/2007 10:17PM PST
(2 of 2 users found this comment useful)
rjen
Interesting, Seems fun, but still frustrating... 



- Version: 1.0, 7/25/2007 08:18PM PST
oneblessedguy1
This has potential. I guess I'm just not too bright. I can't figure out the rhyme or reason behind what I am supposed to be doing. I like the play, the graphics are good, the simple sounds are good. But I don't understand it. The help file really doesn't help me. I can give a better, thorough review if someone could explain to me what it is I am doing with these tiles. I like Suduko. I'm not to bad at it either. Am I reading more into this game than it deserves? What am I missing?
1 neighbor: match either its color or its shape (note that 0 neighbors is illegal)
2 neighbors: match color of 1 and shape of the other*
3 neighbors: match either the color of 2 tiles and the shape of 1 or vice versa
4 neighbors: match the color of 2 tiles and the shape of the other 2
* - This is very similar to a game called PARIshido that I've had on my PalmPilot for years. This is the one rule where they differ. In PARIshido, all three relevant tiles can be the same color, but not in Symbolical.