Sid Meier's Civilization IV: Warlords - 1.0 Rev Bexpansion pack for the game |
|
||||||||||||||
|
|||||||||||||||
Feedback Summary:
| Version 1.0 Rev B: | |||||
| Overall Rating: | Not rated (0.0) | Features: | Not rated (0.0) | Support: | Not rated (0.0) |
| Ease of Use: | Not rated (0.0) | Quality / Stability: | Not rated (0.0) | Price: | Not rated (0.0) |
Key to Types of Feedback:
Reviews
Troubleshooting
Usage Tips
Developer Notes
Commentary
Featured Reviews
What's up with the version numbers? - Version: 1.0 Rev B, 12/17/2007 05:54PM PST
Stephalephagus
When I get info on my installed Civilization IV Warlords program, the version is listed as 2.00 (v12878) copyright 2006. The latest listed here on VersionTracker is 1.0 Rev B (2007-10-27). Very confusing, sure wish these developers would sober up.
Intel Integrated Video (GMA 950) - Version: 1.0, 10/27/2007 06:58AM PST
(1 of 1 users found this comment useful)
BrianMarsh
this is the video chip used in the
MacBook (core duo, core2duo), and in the Mac mini (core solo, core duo, and core2duo models)
and in one model of iMac sold to eductation.
If you have any of these models, the game is not officially supported. It does work to some extent, but you need to turn all graphics options down to minimum pretty much.
If you have 2 GB of ram, with minimum graphics options it does kinda work, but to be honest the lack of dedicated video ram, and heavy duty 3D chipset does make for a not as enjoyable experience.
MacBook (core duo, core2duo), and in the Mac mini (core solo, core duo, and core2duo models)
and in one model of iMac sold to eductation.
If you have any of these models, the game is not officially supported. It does work to some extent, but you need to turn all graphics options down to minimum pretty much.
If you have 2 GB of ram, with minimum graphics options it does kinda work, but to be honest the lack of dedicated video ram, and heavy duty 3D chipset does make for a not as enjoyable experience.
Addicting turn based strategy 



- Version: 1.0, 10/27/2007 06:52AM PST
BrianMarsh
If you are considering buying Civ 4 Warlords, carefully check the system requirements
to have smooth play, ensure at least 900 MB of ram extra for Civ 4 to run
(people with 1 GB of ram will notice pauses as the system will have to use virtual memory, this is true of windows as well)
I have run into some bugs with multiplayer (I mostly just play with one other person against the AI, so can not give feedback on 3+ person games) especially Out of Sync errors
with limited testing hardware available, not sure if it is a mac/windows problem specifically, but it doesn't happen every game (seems to depend on how many units are actively being moved by the computer in a round, which means it can happen late in games when wars are going on)
I've also had some very rare crashes of the game (also happened in the original Civ 4), fortunately in multiplayer, the other player can just save, or wait for you to reconnect, no lost turns.
To play over internet, if the host has a router, you do need to open several ports in the routers firewall to allow things to work correctly (these are documented several places, I found them easily in a google search, www.portforward.com for router instructions)
now for the real review:
Good improvements to the war & battle sections of the game, the AI's are noticably more aggressive than in the original Civilization 4. If you wanted a more aggressive Civ 4 experience, pick up this expansion.
more countries, more AI's, more units, addition of Vassals
the single player has totally new types of gameplay
there are many 3rd party maps, new units and mods available from places like civfanantics.com (so far everything I've tried has worked without any issues specific to the mac version)
If you have liked civilization in the past, and have a relatively new computer with plenty of ram (I have 4 GB in this MacPro) I highly recommend it, your spare time won't be spare any more.
now that my inner warlord is satisfied, I can't wait for "Beyond the Sword" to be released for Mac.
to have smooth play, ensure at least 900 MB of ram extra for Civ 4 to run
(people with 1 GB of ram will notice pauses as the system will have to use virtual memory, this is true of windows as well)
I have run into some bugs with multiplayer (I mostly just play with one other person against the AI, so can not give feedback on 3+ person games) especially Out of Sync errors
with limited testing hardware available, not sure if it is a mac/windows problem specifically, but it doesn't happen every game (seems to depend on how many units are actively being moved by the computer in a round, which means it can happen late in games when wars are going on)
I've also had some very rare crashes of the game (also happened in the original Civ 4), fortunately in multiplayer, the other player can just save, or wait for you to reconnect, no lost turns.
To play over internet, if the host has a router, you do need to open several ports in the routers firewall to allow things to work correctly (these are documented several places, I found them easily in a google search, www.portforward.com for router instructions)
now for the real review:
Good improvements to the war & battle sections of the game, the AI's are noticably more aggressive than in the original Civilization 4. If you wanted a more aggressive Civ 4 experience, pick up this expansion.
more countries, more AI's, more units, addition of Vassals
the single player has totally new types of gameplay
there are many 3rd party maps, new units and mods available from places like civfanantics.com (so far everything I've tried has worked without any issues specific to the mac version)
If you have liked civilization in the past, and have a relatively new computer with plenty of ram (I have 4 GB in this MacPro) I highly recommend it, your spare time won't be spare any more.
now that my inner warlord is satisfied, I can't wait for "Beyond the Sword" to be released for Mac.