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Mac OS X  |  Design / Graphics  |  3D / Animation / Flash  |  GroBoto

GroBoto

GroBoto - 2.0.3

Create 3D, lyrical, and dynamic forms and animation.

All Time: (5.0)
Version 2.0.3: (5.0)
Selected Version: 2.0.3
Release Date: 2006-12-12
License: Shareware
Downloads (version 2.0.3): 542
Downloads (all versions): 479
Price: $79.00

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Product Description:

GroBoto creates complex, dynamic, lyrical forms and animation with ease. It combines artistic expression with interactive exploration of an infinite universe of 3D form and motion.

Anyone who enjoys fast, fluid 3D imaging and animation will love GroBoto. Ease of use makes GroBoto ideal for artists (including kids 10 & up), who aren't steeped in the technical aspects of Digital 3D its unparalleled quality-to-speed ratio provides a great workflow for graphics and video professionals who require high resolution, high quality imagery.

What's new in this version:

  • Real Time Editing with Full Rendering.
  • Real Time Bot Editing.
  • New Animation Tools.
  • Shadow Casting & Local Lights.
  • Fully Editable Primitives.
  • High resolution output; TIFF, JPEG & QuickTime
  • Fantastic Proprietary Texture Mapping
  • And much more...

Operating System Requirements:

This product is designed to run on the following operating systems:

  • Mac OS X 10.4 Intel
  • Mac OS X 10.4 PPC

Additional Requirements:

  • Mac OS X 10.4.0 or higher

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Feedback Summary:

Version 2.0.3:
Overall Rating: (5.0) Features: (5.0) Support: (5.0)
Ease of Use: (5.0) Quality / Stability: (5.0) Price: (5.0)
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GroBoto ReviewTremendous Fun! - Version: 2.0.3, 12/13/2006 06:24AM PST

(4 of 4 users found this comment useful)

Welles Goodrich
I'm new to GroBoto but reasonably skilled in a variety of 3D apps. As a result, GroBoto, although a serious program, plays like a toy. It is completely intuitive with a learning curve best discovered by playing around. In the most basic function, you take any one of a variety of preset primitives (you can seriously modify them as well) to which are applied patterns vaguely akin to fractals. So you start with a seeded shape or 'bot' and then grow the imgae...GroBot...Oh!

Within GroBoto is a very good rendering engine and texture collection but personally I export the models as groups or even individual elements to use in Vue or Poser where greater access to texture creation exists. On a slower machine you have to watch it when building a scene as the primitive bots can build up amazingly fast so keep an eye on the object count. Another thing to pay attention to is that there are two distinct techniques, auto and draw. The auto feature is simply press a button and go, "oh wow!" But with the draw feature you can populate your scenes with primitives almost like the Image Hose in Painter.

As you would guess, I'm very enthusiastic about the application. Think of this, if you need alien sculptures for a world you are rendering, there's nothing better or more fun. As a Universal Binary, it's optimized for Intel Macs, too.
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