BetterHandles - 1.2Illustrator plugin to create & edit bezier curve handles |
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Feedback Summary:
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| Overall Rating: | Not rated (0.0) | Features: | Not rated (0.0) | Support: | Not rated (0.0) |
| Ease of Use: | Not rated (0.0) | Quality / Stability: | Not rated (0.0) | Price: | Not rated (0.0) |
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Featured Reviews
Will not load into Ill. CS2 - Version: 1.01, 7/18/2007 10:40AM PST
ScreenTan
Most Recent Replies: View All 1 Replies
- Will not load into Ill. CS2
A stupendous plug-in 



- Version: 1.0, 12/6/2006 12:56AM PST
Nick Sloan
Illustrator is used in many different ways. Some people may use it for years without editing a bézier curve, but at the opposite extreme are those who spend their working lives making fine adjustments to points and control handles. This group has been ill-served by the primitive nature of the built-in tools for adjusting handles, but BetterHandles changes all that.
Anyone who has tried SnapMeasure from the same stable will know that Nineblock produce very well thought-out and solid software. With BetterHandles, adjusting length and angle of handles (independently or together) can be done intuitively, and with a degree of control not available before, either by dragging (using modifiers for various constraints, including a unique “low gear” drag) or numerically. There is a slew of additional functions for controlling pretty much any property of a point.
Numerical adjustment was previously available with the excellent Point Tweaker, and some of the other functions of BH are available in Xtream Path (at a price), but BH rolls so much into one simple tool and a palette that it is without doubt the one plug-in I could not now part with.
Anyone who has tried SnapMeasure from the same stable will know that Nineblock produce very well thought-out and solid software. With BetterHandles, adjusting length and angle of handles (independently or together) can be done intuitively, and with a degree of control not available before, either by dragging (using modifiers for various constraints, including a unique “low gear” drag) or numerically. There is a slew of additional functions for controlling pretty much any property of a point.
Numerical adjustment was previously available with the excellent Point Tweaker, and some of the other functions of BH are available in Xtream Path (at a price), but BH rolls so much into one simple tool and a palette that it is without doubt the one plug-in I could not now part with.
So, now what?