Redline - 1.0.5car racing with arcade mode |
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Feedback Summary:
| This Version: | |||||
| Overall Rating: | Not rated (0.0) | Features: | Not rated (0.0) | Support: | Not rated (0.0) |
| Ease of Use: | Not rated (0.0) | Quality / Stability: | Not rated (0.0) | Price: | Not rated (0.0) |
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Featured Reviews
HELPFUL - Version: 1.0.5, 9/7/2008 03:30PM PST
jesusversuswar
Mostly Just Crashes 



- Version: 1.0.4, 5/7/2008 07:14PM PST
(1 of 3 users found this comment useful)
t.spoonThe first time, I could navigate the menus and such OK, but the first time I got into a game, the steering wouldn't work. I was using the correct buttons, and I could accelerate, brake, and shift, the steering just wouldn't do anything. I left and messed around with it and couldn't get it to work. I tried quitting and restarting, and the program crashed on launch. I tried restarting again, and it crashed again and this time brought down the whole system so I had to go to the hard power button.
So I deleted it. It was unusable.
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- Mostly Just Crashes
SUPERB !!! 



- Version: 1.0.4, 9/8/2007 02:32PM PST
(0 of 2 users found this comment useful)
jesusversuswarMy download seemed not as good as when I downloaded it again from softonic on the web. I was researching a new free game, when I found a great long list of games to download. You have to wait a few minutes for the effects to load after you choose them, but it is all well worth it and great fun. FULL STARS!!!!!
Oustanding fun - Version: 1.0.2, 12/13/2006 12:48AM PST
(2 of 3 users found this comment useful)
MacRNFBuckle-up and have a go...
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Oh Ambrosia... - Version: 1.0.1, 10/31/2006 09:37PM PST
(1 of 4 users found this comment useful)
EupfhoriaA computer racing game? Come on Ambrosia. You used to take old simple concepts and make them incredibly fun. This is an old simple concept, yet it adds nothing new and appears to be something that could have been released years ago.
I want the Ambrosia Software that would eat a bug at macworld for every bug that was in the game. I want the Ambrosia Software that I loved.
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Amazing game. Lots of features beyond the actual race 



- Version: 1.0.0, 9/25/2006 06:57PM PST
(1 of 1 users found this comment useful)
tuqqerI think the reviewer below was overly harsh, and perhaps because he's a heavy gamer. But for $25, I think it's a helluva deal and a lot of fun. Hey, download the demo and give it a try.
Very disappointing as a "simulation" 



- Version: 1.0.0, 9/23/2006 09:36PM PST
(2 of 2 users found this comment useful)
Zeds DeadHonestly, if you have a PC or an Intel Mac with Windows, instead I recommend downloading Live For Speed or ordering Richard Burns Rally from GoGamer. Both are much more impressive and can be had in the under $50 range (in fact, I believe I only paid $25 for RBR because its an older game).
- The game doesn't seem to recognize my Logitech wheel. This is NOT the Redline dev's fault as I don't think Logitech has a wheel driver for the Mac, but I thought I'd mention it in case anyone thinks they can use their Logitech wheel.
- The AI seems more intent on crashing you rather than racing you. Off the line, they immediately involve themselves in a smashup derby fest that doesn't dissipate until the speeds of the various cars pull them too far apart to play at it anymore.
- There are no damage physics or damage penalties. You do at least seem to slow a little if you drive onto the dirt.
- The graphics are nice, but not amazingly impressive on the two races I could drive. Car models aren't very detailed and I saw some shadows in weird places (like projected onto the ground under a bridge the car was going over).
- The replay cameras drove me nuts the couple times I watched them. No way to switch cars that I found and no way to force it to stick with your car--who cares what the Mustang is doing if it's 100 yards back from you during the replay? Why not stick with the player car so they can see if their line looked decent or at least give them controls to do that?
- Not really sure about handling--there's only two cars in the demo and both are FF, I believe? The major diff seems to be that one has a turbo. Neither impressed me though as feeling highly realistic.
- The demo feels extremely limited. I won everything I could win after only a few tries and tossed it. I only mention RBR as an alternative to this game because there are locked tracks with snow and dirt that I can see but not touch in the menus.
Two stars for the pretty graphics, but as a sim it's a failure, imho.
My only gripe is about the online multi-player environment. It is a great concept, but has an achilles heel. One of redlines strengths is the capacity to build and use custom tracks and custom cars. Unfortunately, in the multi-player section, it is one of redlines weaknesses. There are so many custom cars and custom tracks that trying to find someone running a race with tracks and cars that you have is almost impossible. You cant race on someone else's server unless you have all the cars running in the race and the track they have chosen. I think that this is one reason why the multi-player part of redline has been a bit of a ghost town over the last year, certainly compared to what it used to be.
A solution, at least for the missing cars, may be to somehow make the cars physics specs available to all players who dont have the cars plugin, which are then applied to some generic car included within redline. It mightnt look as pretty as the hotted up "real thing", but at least it might make the game accessible to those without the cars plugin. I know you can download most cars and tracks, but this can be annoying if you have to do it every time you want to race someone online. Another alternative may be to have some type of p2p software built-in to redline that enabled direct download of track and car plugins between player.
Anyway, just my two bobs worth.
Brad.