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Mac OS X  |  Games  |  Action / FPS  |  PrBoom

PrBoom

PrBoom - 2.4.6

Doom port with almost full demo playback compatibility

All Time: (5.0)
This Version: (5.0)
Current Version: 2.4.6
Release Date: 2006-10-15
License: Freeware
Downloads (this version): 4,116
Downloads (all versions): 6,065

Information Related to Version:

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Product Description:

PrBoom is the culmination of years of work by various people and projects on the Doom source code.


Please note: This is only the executable, you need the original game data files. The Demo can be downloaded at Doomworld, or you can get the in-progress free version called Freedoom.

What's new in this version:

  • Mac OS X: Fixed music volume slider
  • Implemented patch clipping. This fixes bug #1557501.
  • Fixed update of compatibility options after use of TNTCOMP cheat
  • Reenabled padding if short or missing reject lumps. Patch #1570517 by RjY.
  • Removed unaligned memory access in r_drawflush.inl. This should fix bus errors on architectures where unaligned access is forbidden and should give a slight speedup on other architectures.
  • Stop right after the quit sound stops, instead of waiting three seconds
  • Fixed sound origin for switches. This is compatibility optioned. Patch #1533045 by RjY.
  • Fixed "oof" sound when hitting ground while already dead. Patch #1532700 by RjY.
  • Ported Eternitys fix to show the "ouch" face when severly hit
  • Unified drawing functions, this speeds things up a bit and fixes most artifacts on small numbers and fonts in high resolution modes.
  • Mac OS X: Add resolution and video mode (OpenGL vs software) selection to launcher
  • Added rendering filters for software mode, they are configurable in a new page in general settings
  • Emulate some texture composition bugs
  • Fix more common WAD bugs that can cause crashes
  • Fixed random crashes caused by use of uninitialized memory
  • Fix some demo incompatibilities caused by slime trail removal
  • Fixed crashes with WADs which use newer gl nodes or don't have any nodes
  • Automatically load gwa files with gl nodes
  • Fixed integer overrun in automap on large levels (from PrBoom+)

Operating System Requirements:

This product is designed to run on the following operating systems:

  • Mac OS X 10.4 Intel
  • Mac OS X 10.4 PPC

Additional Requirements:

  • Mac OS X 10.4 or higher (Universal Binary)

Screenshots:

PrBoom

Download Links:

Your Installed Versions:


 

Feedback Summary:

This Version:
Overall Rating: (5.0) Features: (5.0) Support: (4.0)
Ease of Use: (5.0) Quality / Stability: (4.0) Price: (5.0)
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PrBoom ReviewExcellent Version - Version: 2.4.6, 12/11/2006 07:15PM PST

hbutz
Very responsive and robust mouse control, sound, and video. The documentation for as to where to place my wad file wasn't entirely correct, but I figured it out. Only one bug to report. After running Doom II in full-screen mode, the minimize button vanishes from the OS X Finder. The only way to restore the Finder minimize button is to re-launch Finder. Weird.
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PrBoom Troubleshooting Reportwon't launch - Version: 2.4.6, 10/16/2006 01:39PM PST

robkosinski
Looks interesting. Launch button is grayed out no matter what options I select. Oh well...
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Most Recent Replies: View All 1 Replies

PrBoom Developer NotePackage fixed - Version: 2.4.4, 8/1/2006 07:13AM PST

fschulze
The path problem with one of the frameworks in the package is fixed now. The new image was uploaded and is named PrBoom-2.4.4-1.dmg, the download link should soon be updated.
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