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Mac OS X  |  Web & Software Development  |  Other Developer Tools  |  Power Game Factory

Power Game Factory

Power Game Factory - 1.1

Design side-scrolling action games without programming.

All Time: Not rated (0.0)
This Version: Not rated (0.0)
Current Version: 1.1
Release Date: 2009-02-22
License: Update
Downloads (this version): 728
Downloads (all versions): 3,105
Price: $54.00

Information Related to Version:

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Product Description:

Game design just got easier with Power Game Factory, software for creating side scrolling action games for the Macintosh. Featuring a polished graphical user interface, Power Game Factory is capable of producing games similar to many of the most highly regarded 8-bit and 16-bit console video games, but with far superior graphics and sounds. Best of all, no programming is required.

What's new in this version:

Version history is too long to list here, but it's shown when the updater is opened.

Operating System Requirements:

This product is designed to run on the following operating systems:

  • Mac OS X 10.5 Intel
  • Mac OS X 10.5 PPC
  • Mac OS X 10.4 Intel
  • Mac OS X 10.4 PPC

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Feedback Summary:

This Version:
Overall Rating: Not rated (0.0) Features: Not rated (0.0) Support: Not rated (0.0)
Ease of Use: Not rated (0.0) Quality / Stability: Not rated (0.0) Price: Not rated (0.0)
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Power Game Factory Commentary10 minute demo?? - Version: 1.1, 2/22/2009 01:22PM PST

Jeronimo2000
What? You can only try this thing out for TEN MINUTES?? Hell, it's supposed to be a development environment, right? Will I be able to throw together a game and test it within ten minutes? Don't think so.

Thanks for the heads-up, previous poster... I won't bother downloading this.
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Power Game Factory CommentaryDemo Frustration - Version: 1.0.1, 6/15/2005 01:08PM PST

(3 of 3 users found this comment useful)

wmsy
Ten minutes to try and then it quits? Come on guys. There must be a better way. This is extremely annoying when you are just trying to make your way throught the tutorial. Due to reading the instructions and flipping back and forth between the instructions and the program I only got about 3 minutes to do anything.

Are you sure you want your users' first experience with your product to be one of unnecessary frustration?
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