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Mac OS X  |  Design / Graphics  |  Other Design / Graphics  |  Eovia Amapi Pro

Eovia Amapi Pro

Eovia Amapi Pro - 7.51

NURBS 3D modeling workshop

All Time: (3.3)
This Version: Not rated (0.0)
Current Version: 7.51
Release Date: 2005-07-08
License: Update
Downloads (this version): 1,697
Downloads (all versions): 2,368
Price: $779, upgrade $329

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Product Description:

Productivity-oriented, Amapi 7 Pro offers a unique environment for the conception and creation of high-end 3D models. For use by Product Designers, Architects and advanced 3D Modelers, Amapi 7 Pro embodies the latest advances in NURBS and Polygonal 3D modeling, while retaining the incomparable creativity of the original Amapi. This version thus contains a plethora of major new functional characteristics, with the totality of the NURBS modeling functions being completely integrated into the well-known philosophy and creative interface of the Amapi 7 Product line.

What's new in this version:

  • Light map rendering added: a light map display is now available from the control panel. It gives a very realistic preview of objects surfaces.
  • Layer management has been improved: when a layer is changed, the file is marked as modified and so is saved when using Ctrl-S. Updating layer content has been improved
  • Previews for layers, catalogue and so on are faster on Mac.
  • Incremental saving: from the File menu, selecting Incremental saving saves the current document in a new file keeping the previous versions unchanged.
  • Tooltips added to the shortcut Editor
  • SpacePilot, SpaceMouse and SpaceBall (3DConnexion) devices now supported on Windows (not yet supported on Mac.)
  • Brep closure: AmapiPro 7.5 was using a coons to close a planar hole. It will now use a plane (should improve some operations performed after the closure)
  • Periodic Curves: When closing the curve in NURBS Curve tool, a periodic curve is now created. Periodic curves have a cleaner NURBS representation.
  • Circle tool: one option added when creating a NURBS circle: default Circles (without weights, with breaks on deformation) and deformable circles (periodic NURBS curves, without weights), based on an approximation: the more control points you have, the more accurate curve you have.
  • Rebuild NURBS surface: a new tool to rebuild a NURBS curve or surface (and not BREP) has been added to the NURBS smoothing tool
  • Thickness tool no longer computes a thickness with a default value to avoid the wait when computing the first time. The default value is set to 0. You must enter a value.
  • Chamfer tool now has a new computation mode to delay the chamfer algorithms until all edges have been selected. This can help to set a good radius and to select all the edges. Also the radius is set to 0 when a problem can happen.
  • The fourth option of the Boolean tool to extract selected faces from a NURBS surface now extracts the NURBS face. This is useful for splitting a NURBS assembly.
  • Extract NURBS curve tool on complex tangent segments: the extract NURBS curve tool can now extract parts of curves delimited by tangents or intersections defined by advanced snaps. Thus, it is possible to precisely extract NURBS curves from a set of tangent construction curves forming complex paths.
  • Repeat, duplicate, copy on support tools improved: it is now possible to do complex duplications in a snap. Speed has been improved, the tools use less memory and their ergonomics have been enhanced.
  • Picking and highlighting have been improved. These were not accurate for very small entities on large objects.
  • Constraint lines works now in 3D (not only in “ruler plane”)
  • Control-click in “Curve tools” and in Sweep Tool won’t create a new point anymore (only camera motion).
  • Measure tool now computes the volume of volumes without caps (Example: Gordon surfaces with planar caps)
  • Some tools ergonomics have been changed to remove unnecessary steps.
  • STL export topology checker: when exporting to STL for rapid prototyping, it is crucial to check that the topology exported is a closed volume. This check has been added to the STL export. If the volume is not valid, the Closure tool can be used to show and close the holes.
  • The Closure tool now displays a message when the selected object is already a closed volume.
  • STL binary export: It is now possible to export binary STL files. These files are much smaller than ASCII files.
  • Multi screen support: it is now possible to move the Amapi Pro window on any screen. No more problems with the menus, background and pop-ups. Notice that full screen is limited to the main screen.
  • When changing the screen resolution, some palettes could be lost. There is now a new menu entry that resets the palette position.
  • On large screens (resolution higher than 1600*1200) the background was not cleared properly.
  • Save file improved to avoid to overwriting existing files in some cases
  • When launching the shortcut editor from the menu (not the shortcut) setting shortcuts did not always work.
  • Recent files did not work well when more than 10 files were recorded
  • On Macintosh, the bmp file format is no more the default format for images.
  • Default name for the created image is the document name and no more “image”.
  • Coons in polygon mode did not work.
  • Basic Constraints did not work.
  • Import of CAD files (IGES, VDAFS, STEP, ACIS) containing transformation matrices did not work in all cases. Objects were not located properly.
  • Crack free tessellation fixed when the quad flag was set.
  • Display bug fixed for symmetric objects
  • Editing a Gordon surface was not working when curves were in another layer.
  • Picking Gordon: circle picking in Gordon tool bug fixed
  • Undo after starting the program no more changes the color settings
  • Several minor bugs fixed

Operating System Requirements:

This product is designed to run on the following operating systems:

  • Mac OS X 10.4 PPC
  • Mac OS X 10.3.9
  • Mac OS X 10.3
  • Mac OS X 10.2

Additional Requirements:

  • Mac OS X 10.2 or higher
  • OpenGL 3D graphics accelerator card

Screenshots:

Eovia Amapi Pro

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Eovia Amapi Pro ReviewVery Slow - Version: 7.16, 10/28/2004 03:17AM PST

Deep Blue--2008
I really want to use Amapi 7 but it appears to be running very slow on my Macs.

It's as if it was a JAVA written apllication it's so slow. May be just me of course, but I've tried it on 4 Macs now...
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Eovia Amapi Pro ReviewVery Slow - Version: 7.16, 10/28/2004 03:17AM PST

Deep Blue--2008
Ireally want to use Amapi 7 but it appears to be running very slow on my Macs. It's as if it was a JAVA written ap;llication it's sooo slow. May be just me of course, but I;ve tried it on4 Macs now...
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Eovia Amapi Pro ReviewExcellent full-featured modeler - Version: 7.16, 10/15/2004 09:35AM PST

(1 of 1 users found this comment useful)

dontspammeplease
Very innovating modeler. Easy to use (for a 3D modeler), extremely powerful (with very precise modeling options and great control of model complexity -- ideal for game development), and quite reasonably priced.

If paired with Cararra as a renderer, you have a very powerful animation system for well under the cost of Maya or somesuch.

Note the various competitive upgrades on Eovia's site as well. I upgraded from a MacOS 8 version of Infini-D to Amapi.
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