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Mac OS X  |  Games  |  Strategy / RPG  |  Freeciv

Freeciv

Freeciv - 2.0.0-beta7b

strategy game similar to Civilization

All Time: (2.9)
Version 2.0.0-beta7b: Not rated (0.0)
Selected Version: 2.0.0-beta7b
Release Date: 2005-02-17
License: Freeware
Downloads (version 2.0.0-beta7b): 662
Downloads (all versions): 33,878

Information Related to Version:

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Product Description:

This is the seventh beta of the next major version of Freeciv, an open-source game that is similar to the Civilization game series.


Improvements in this upcoming version includes the ability to conduct diplomacy with computer players as well as increased number of nations you can play as.


You can find a list of changes since the sixth beta here.

What's new in this version:

This is yet another re-release of the 2.0.0 beta7 package that includes the following changes:

  • Version 0.2.1 of Freeciv Server application
  • Includes additional game client based on GTK+ 2.x
  • Separate downloads for changed pieces available at http://blog.saltybanana.com/peel/.

Operating System Requirements:

This product is designed to run on the following operating systems:

  • Mac OS X 10.3

Additional Requirements:

  • Mac OS X 10.3 or higher
  • X11 (optional install in Panther)

Screenshots:

Download Links:

Download Links:

Your Installed Versions:


 

Feedback Summary:

Version 2.0.0-beta7b:
Overall Rating: Not rated (0.0) Features: Not rated (0.0) Support: Not rated (0.0)
Ease of Use: Not rated (0.0) Quality / Stability: Not rated (0.0) Price: Not rated (0.0)
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Freeciv CommentaryTry the 2.1.2 SDL UB build... - Version: 2.1.3, 2/5/2008 12:00AM PST

rampancy
At the freeciv homepage there's a link to an SDL-based version which doesn't need X11. It works pretty well for me, too.
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Freeciv CommentaryGame exited - Version: 2.1.2, 1/27/2008 12:00AM PST

kidstevens
On my first and second attempt to use 2.1.2 it crashed when I typed x for auto explore.
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Freeciv Troubleshooting ReportBang Crash - Version: 2.1.1, 12/30/2007 09:32PM PST

kidstevens
I play against AIs mostly in 10 to 20K tile sets Several times the game just exits no warning and no notice. The program just closes, Puff gone. X11 stays running.

Another complaint why does it need X11 on the UNix Mac instead of a native port like for winders?
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