Freeciv - 2.1.6turn-based, multi-player strategy game |
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Feedback Summary:
| This Version: | |||||
| Overall Rating: | Not rated (0.0) | Features: | Not rated (0.0) | Support: | Not rated (0.0) |
| Ease of Use: | Not rated (0.0) | Quality / Stability: | Not rated (0.0) | Price: | Not rated (0.0) |
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Featured Reviews
Try the 2.1.2 SDL UB build... - Version: 2.1.3, 2/5/2008 12:00AM PST
rampancy
Game exited - Version: 2.1.2, 1/27/2008 12:00AM PST
kidstevens
Bang Crash - Version: 2.1.1, 12/30/2007 09:32PM PST
kidstevens
Another complaint why does it need X11 on the UNix Mac instead of a native port like for winders?
Really bad graphics - Version: 2.1.0b2, 8/20/2006 04:09AM PST
(0 of 6 users found this comment useful)
simty09If I had any talent in this area I would offer my services in a heartbeat, but alas...
Good but not great 



- Version: 2.0.8, 3/28/2006 07:18AM PST
(3 of 3 users found this comment useful)
Sheppy1. The UI is X11. Icky. Tolerable, but icky.
2. The graphics are pretty cheesy. Better than they used to be ages ago, but still cheesy.
3. The AIs are distinctly harder than the "real" Civ AIs. Even on the easiest setting, I get overwhelmed pretty fast. Admittedly, I have a very "slow and steady wins the race" playing style, but it worked well for me in Civ II and III. By the time I finish building cities across my first continent, the entire rest of the world is already occupied. That's nuts.
On the plus side, though, FreeCiv's rule set has kept all the best things from each generation of Civ and thrown out the annoying stuff. The wonders seem to be well balanced, the unit selection is good, and the technology tree is great. It also has a more powerful negotiation system than I've seen in real Civ games, although the interface for it is questionable.
I could live with the clunky UI and the cheesy graphics if the AIs weren't so obnoxious. I played the game ferociously for a few weeks before realizing that I couldn't adjust my play style to let me come even close to being competetive with the AI, so I've given up.
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- Good but not great
The Devil really is in too much detail 



- Version: 2.1.0-beta1, 3/27/2006 09:48AM PST
(1 of 1 users found this comment useful)
simty09Too much detail is not a good thing. I do not want to spend 2 minutes looking at a figure trying to work out if it is a settler or a horseman.
Yay Open Source - Version: 2.0.7, 11/15/2005 11:02AM PST
(0 of 1 users found this comment useful)
exu
Orphaned feline wants to play, too - Version: 2.0.4, 8/6/2005 06:54AM PST
(3 of 3 users found this comment useful)
McERNieMost Recent Replies: View All 1 Replies
...because Civilization should be free! 



- Version: 2.0.4, 7/31/2005 02:52AM PST
Seuck
The X11 implementation is not less user friendly than the (poor) native Civilization 3.
Thank you.
Bad. Very very bad. 



- Version: 2.0.3a, 7/25/2005 03:41AM PST
(4 of 10 users found this comment useful)
[PTX]Most Recent Replies: View All 1 Replies