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Mac OS X  |  Games  |  Strategy / RPG  |  Oolite

Oolite

Oolite - 1.73.4

Space sim game: trade, pirate battles, bounty hunting, more.

All Time: (4.8)
This Version: Not rated (0.0)
Current Version: 1.73.4
Release Date: 2009-09-22
License: Beta
Downloads (this version): 513
Downloads (all versions): 1,264

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Product Description:

Oolite is a space-sim game that incorporates trade, battles with pirates, bounty hunting, secret missions and infinitely more. It features high-quality sound and smooth, fast three dimensional graphics, written specifically for Mac OS X using Cocoa and optimised for OpenGL. And it's free.

Oolite is written by Giles Williams, who was inspired by the work of David Braben and Ian Bell with Elite, however this work is an entirely independent interpretation and expansion of the original game. Oolite benefits immensely from the creative work of the many people who volunteer their time and skills to test the game, create expansion packs, and suggest and make improvements in this open-source project.

Oolite and its source-code are offered for free under a Creative Commons License: (http://creativecommons.org/licenses/by-nc-sa/2.0/).

Operating System Requirements:

This product is designed to run on the following operating systems:

  • Mac OS X 10.5 Intel
  • Mac OS X 10.5 PPC
  • Mac OS X 10.4 Intel
  • Mac OS X 10.4 PPC
  • Mac OS X 10.3.9

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Feedback Summary:

This Version:
Overall Rating: Not rated (0.0) Features: Not rated (0.0) Support: Not rated (0.0)
Ease of Use: Not rated (0.0) Quality / Stability: Not rated (0.0) Price: Not rated (0.0)
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Oolite ReviewA huge game just got better. - Version: 1.73.2-test, 9/5/2009 08:43PM PST

theKaks
I first noticed this game a couple of years back, and I really liked its classic approach to space trading & combat. It took me a little while to get to grips with the controls, but it was worth it.. A major plus for this game is the addition of expansion packs (called oxp on their wiki), which add oodles of atmosphere and gameplay.

One of them, system redux adds realistic looking planets to the game, and there's random hits which adds space bars, where various seedy characters offer contracts on some of their rivals, then there's one with a massive alien invasion, another one adds 20+ cool new ships to the game...

There's dozens of expansions, each one of them adding new details to the Oolite universe. At the moment I'm only using 30 or so, but that number is relentlessly going up, as I discover new oxp's I simply can't do without!

To cut a long story short, I love this game! :)

This version might have test written on it, but it's much more stable, has better graphics, and on top of that it's faster than 1.65.
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Oolite ReviewTedious to the extreme - Version: 1.65, 10/20/2008 10:19AM PST

(1 of 1 users found this comment useful)

dsrussell
I was going to write a long review on this space/trading game (based upon "Elite"), but I think that would be senseless. But I will tell this: If you have a lot of reading material or novels to catch up on, you'll have no problem doing that while playing this game. It is by far the slowest game I've ever encountered. For instance, it "can" take a player over 30 minutes to reach a planetary system's space station (after "witching" into the system). You heard me right. Over 30 minutes of watching paint dry! And that's flying one of the fastest ships in the game at top speed. The author(s), I guess, wanted the player to feel the vastness of the Oolite universe. In that, he/she/they succeeded.

However, the author(s) really didn't care about giving detailed descriptions of the planets or its inhabitants (unlike EV, whose descriptions are detailed and interesting). There are about a dozen different, one-line sentences (and all are silly) that are copy and pasted throughout the 255 systems in galaxy #1 (believe it or not, there are 8 galaxies ... or about 2,000 systems to explore). But since the author's didn't seem to care to describe them, I didn't care to explore many of them (they are all the same anyway). Actually, you can get by very nicely by exploring perhaps a dozen systems or less.

Oolite's saving grace is that the player is viewing everything from the cockpit, which is amazingly compelling. The artwork is first class, and it has kept me going much longer than I thought it would (I almost trashed it in the first few hours of play). Plus, I've caught up on my reading (I've read three novels so far) while playing this game.

Hey, it's free and there are those that really love this game (they are obviously far more patient than I, and I'm a pretty patient guy). They also have a site to go to for FAQ, etc.
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Oolite ReviewGreat - Version: 1.65, 6/13/2007 06:56AM PST

michael_verheul
Realy glad that someone took the time te make an elite like game. I Think elite was the best game ever made. Many Thanks.
Michael Verheul.
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