Thrustoids - 0.2.13D space shooter arcade game |
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Feedback Summary:
| This Version: | |||||
| Overall Rating: | Not rated (0.0) | Features: | Not rated (0.0) | Support: | Not rated (0.0) |
| Ease of Use: | Not rated (0.0) | Quality / Stability: | Not rated (0.0) | Price: | Not rated (0.0) |
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Featured Reviews
Dual monitors - Version: 0.2, 11/19/2003 10:01PM PST
lorenbrichter
This is the developer. Thrustoids was developed on a dual-monitor system, and all other dual-monitor users have had no problems. If you are having problems with a dual monitor setup, please mail your system specs to support@lorenb.com so I can diagnose the problem. Thanks.
Beware - Version: 0.2, 11/19/2003 06:07PM PST
W-Creative
Dual monitor users should pass on this. It'll kill your screens making a restart necessary to get your monitors back.
ALL game developers should start a game in a window and give the USER the OPTION of full screen mode to prevent problems with dual monitor systems.
ALL game developers should start a game in a window and give the USER the OPTION of full screen mode to prevent problems with dual monitor systems.
Great start 



- Version: 0.2, 10/18/2003 08:10AM PST
giantmike
I don't ever remember playing a game like this. It's basiacally asteroids in 3-D, a very cool idea. It still has a ways to go, but I like it already.
Things it needs:
•High scores
•The ability to change weapons with the scrool wheel, or possibly shoot the secondary weapon with the second mouse button.
•An easier way to get the power up orbs. I cannot seem to hit them, as they fly right past almost every time. Maybe they could be attracted to the ship, or bigger.
•I would like the thrusters to power up slowly when not in use. With the powerups being so hard to hit, it's easy to run out of thrusters.
Things it needs:
•High scores
•The ability to change weapons with the scrool wheel, or possibly shoot the secondary weapon with the second mouse button.
•An easier way to get the power up orbs. I cannot seem to hit them, as they fly right past almost every time. Maybe they could be attracted to the ship, or bigger.
•I would like the thrusters to power up slowly when not in use. With the powerups being so hard to hit, it's easy to run out of thrusters.