ColorDesigner - 1.0tool to design color sets |
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The "New math" of color theory.... - Version: 2.0.0b, 1/29/2005 12:10PM PST
(1 of 1 users found this comment useful)
Siskel & Ebert
All of those years of color theory down-the-drain. An RGB Color wheel??? The Complimentary colors are now R-Cy, G-Mag, and B-Y??? I need a beer! Hue is expressed as a decimal value 0.00 - 1.00 in 100 steps, not by 360 degrees although it seems that the sliders move a little and the values don't change but the colors change (need to tighten up those sliders, they're a little worn... they're not synched to the values). Spread is the same thing but capped to 0.40 (144° degrees???) Saturation and Brightness don't have any values (percents would be a nice touch) Deviance (angle offset is in percent as well, degrees are nice when working with circles)
Colors are okay, but ... - Version: 1.11, 11/9/2003 02:03PM PST
(2 of 2 users found this comment useful)
Paul Pomeroy
ColorDesigner is technically correct in its color arrangement for RGB. For example, Red (FF0000) and Cyan (00FFFF) are, in the RGB color specification, complementary colors. As RGB uses additive mixing, mixing Red with Cyan gives you FF0000 + 00FFFF = FFFFFF (White).
Additive mixing applies when combining colored light sources (like a computer display) as opposed to reflected light (like a painting). However, it is not an intuitive mixing scheme. Any kid who's colored with a box of crayons can tell you that mixing red and cyan don't give you white. Almost any book you find on color theory/design will use subtractive mixing schemes (like RYB) in which the mixing of complements will yield gray.
For some folks, it isn't going to matter which color specification ColorDesigner uses (they'll just play around with it until it generates something they like). However, there are certain effects designers use that are based on the schemes in subtractive specifications. For example, placing complementary colors (of equal value or brightness) next to each other creates a sort of "energy" between the two colors (something artists and graphic designers make use of frequently). ColorDesign's complementaries (e.g., red and cyan) won't give you this effect (at least not to the proper degree). Red and cyan are, in subtractive mixing, a split-complementary pair.
The problem with ColorDesigner's color wheel, therefore, is that it is out of sync with all of the literature you find on color theory and color mixing. There is more information about schemes at http://www.adaptiveview.com/cw/doc2.html.
Additive mixing applies when combining colored light sources (like a computer display) as opposed to reflected light (like a painting). However, it is not an intuitive mixing scheme. Any kid who's colored with a box of crayons can tell you that mixing red and cyan don't give you white. Almost any book you find on color theory/design will use subtractive mixing schemes (like RYB) in which the mixing of complements will yield gray.
For some folks, it isn't going to matter which color specification ColorDesigner uses (they'll just play around with it until it generates something they like). However, there are certain effects designers use that are based on the schemes in subtractive specifications. For example, placing complementary colors (of equal value or brightness) next to each other creates a sort of "energy" between the two colors (something artists and graphic designers make use of frequently). ColorDesign's complementaries (e.g., red and cyan) won't give you this effect (at least not to the proper degree). Red and cyan are, in subtractive mixing, a split-complementary pair.
The problem with ColorDesigner's color wheel, therefore, is that it is out of sync with all of the literature you find on color theory and color mixing. There is more information about schemes at http://www.adaptiveview.com/cw/doc2.html.
Wrong Colors - Version: 1.11, 10/2/2003 03:26PM PST
(1 of 2 users found this comment useful)
Macathustra
I like the idea of this software, but there's a major problem in the current (1.11) version nobody seems to have caught: The colors are wrong. This software uses an RGB color wheel, so the complement of red turns out to be cyan, the complement of green is magenta and the complement of yellow is blue. That's just plain off. Is this just on my system, or are you guys seeing an RGB wheel too?
Anyway, the standard version of Color Theory is only $25, and it uses an RYB wheel and has many more color combination options.
Anyway, the standard version of Color Theory is only $25, and it uses an RYB wheel and has many more color combination options.
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