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Mac OS X  |  Games  |  Other Games  |  Xmud

Xmud

Xmud - Alpha 0.0.16

advanced MUD/MUCK/MOO client

All Time: (2.0)
This Version: Not rated (0.0)
Current Version: Alpha 0.0.16
Release Date: 2004-10-23
License: Beta
Downloads (this version): 1,249
Downloads (all versions): 1,814

Information Related to Version:

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Product Description:

Xmud is a MUD (Multi-User Dungeon) client. Xmud is proclaimed as one of the most advanced MUD clients today for Mac OS X. Xmud provides a lot of features other MUD clients do not have yet.

For a complete listing of features refer to the daily updated feature page at http://xmud.info/index.php?section=features.

What's new in this version:

  • Completely rewritten preferences and world file exporter engine.
  • String handling optimizations.
  • Basic Telnet neogation implemented.

Operating System Requirements:

This product is designed to run on the following operating systems:

  • Mac OS X 10.3
  • Mac OS X 10.2
  • Mac OS X 10.1
  • Mac OS X 10.0

Additional Requirements:

  • Mac OS X 10.4 PPC
  • Mac OS X 10.3.9
  • Mac OS X 10.4 Intel
  • Mac OS X 10.0
  • Mac OS X 10.1
  • Mac OS X 10.5 PPC
  • Mac OS X 10.2
  • Mac OS X 10.5 Intel
  • Mac OS X 10.3
  • Mac OS Classic

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Feedback Summary:

This Version:
Overall Rating: Not rated (0.0) Features: Not rated (0.0) Support: Not rated (0.0)
Ease of Use: Not rated (0.0) Quality / Stability: Not rated (0.0) Price: Not rated (0.0)
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Xmud ReviewRapscallion - Version: Alpha 0.0.16, 3/10/2007 07:22AM PST

jwesel81
The Rapscallion source code can be found here:
http://www.box.net/public/yto6nb8e6k
Bring it to OS X!!!
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Xmud ReviewNice features, fundamentally flawed - Version: Alpha 0.0.15, 5/26/2003 05:19AM PST

(3 of 3 users found this comment useful)

Ptolemy
Like every issue of software variety on the Mac, getting a Mud client you don't have to emulate another operating system to run is a problem. It's too bad the guy that made Rapscallion fell off the face of the earth, because it was nearly perfect.

And then there's Xmud. Okay, it's not really that bad, but that was a good transition. The features seem to be nearly all there (except being able to display bright/dim colors). That's good.

Looks like there will eventually be adequate documentation, that's good.

But it's written in REALBasic!!!!!!! !!!! <-extra exclaimation to indicate distaste

In Rapscallion, if you type in something and then press return a whole bunch of times, a fraction of a second after you finish pressing return the final message from the server is displayed. In this high level language, that time is measured in whole seconds. The end result is a client that makes busy servers unplayable, or at least unbearable. (And yes, I realize this is "Alpha," but I am very skeptical that this problem will ever go away)

For the love of god, somebody Carbonize Rapscallion! Until then, every single Mac OS X mud client project will be compared to Rappie, and so far all of them come up short.
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