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Mac OS X  |  Games  |  Action / FPS  |  Blizzard Warcraft III: Reign of Chaos

Blizzard Warcraft III: Reign of Chaos

Blizzard Warcraft III: Reign of Chaos - 1.0.4

demo of the popular strategy game

All Time: (3.3)
This Version: (3.3)
Current Version: 1.0.4
Release Date: 2002-12-06
License: Commercial
Downloads (this version): 12,665
Downloads (all versions): 12,665

Information Related to Version:

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Product Description:

In Warcraft III: Reign of Chaos, players revisit the war-torn world of Azeroth a generation after the end of the Second War between the Orcs and the Humans. The fragile peace that had since settled over the land is now on the verge of being shattered, for a dark power has returned after thousands of years to carry out its nefarious plans. Two new races - the Undead Scourge and the Night Elves - emerge to join the fray, as players follow a single epic storyline through four successive campaigns. Players can also take the battle into their own hands in an enhanced multiplayer mode, playable on local area networks and exclusively over the Internet on Battle.net�?�®, the largest online service of its kind in the world. A focus on concentrated battles between groups of mighty warriors brings an exciting new blend of action to the franchise. In the single-player game, players follow the adventures of Legendary Heroes, who grow more formidable with experience. As the game progresses, these Heroes are able to learn spells and special abilities and acquire powerful magic items. Heroes advance even faster in multiplayer games, adding to the intensity of strategic combat between rival powers. Expanded multiplayer options include the ability to share units and resources with allies and to compete anonymously against other players of similar skill levels. Warcraft III: Reign of Chaos also includes the most powerful and full-featured World Editor ever released for a Blizzard game. The World Editor puts the same tools used by Blizzard�¢??s designers into the hands of players, enabling them to create 3D maps and unique missions, with scripts for units, spells, and action-packed events. Players will also be able to produce their own in-game cinematics, using flexible camera controls and incorporating .mp3-based sound files.

What's new in this version:

FIXES
  • Fixed an issue related to full shared unit control and allied play that could cause one or more players to lose the ability to train or upgrade their own units.
  • Fixed an issue that caused the experience point bars in Battle.net profiles to improperly reflect recently gained or lost points.
  • Fixed a graphic issue related to the ladder profile and the scroll bar.
BALANCE CHANGES
  • Humans: Divine Shield duration increased to 15/30/45 from 10/20/30.
  • Humans: Divine Shield cooldown changed to 35/50/65 from 60/60/60.
  • Humans: Avatar cooldown increased to 180 from 120.
  • Humans: Resurrection mana cost reduced to 200 from 250.
  • Humans: Sorceress acquisition range increased to 700 from 600, improving the frequency with which Slow is auto-cast.
  • Undead: Banshee acquisition range increased to 700 from 500, improving the frequency with which Curse is auto-cast.
  • Undead: Anti-magic Shell is once again dispellable. A summoned unit under a shell does not take damage from the dispel, but will lose the shell.
  • Undead: Anti-magic Shell mana cost reduced to 50 from 75.
  • Undead: Sleep duration decreased on Hero units to 5/10/15 from 10/20/30.
  • Undead: Web duration decreased on Hero units units to 7 from 20.
  • Undead: Animate Dead mana cost reduced to 250 from 300.
  • Undead: Player-controlled Ghouls no longer turn off pathing against units when they are instructed to harvest lumber.
  • Undead: Possession now takes 1 second to cast, up from 0.
  • Orcs: Wards are no longer hit by Huntress Moon Glaive bounce.
  • Orcs: Critical Strike no longer receives damage from Thorns Aura. However, the Blademaster's base attack associated with a Critical Strike still interacts with Thorns appropriately.
  • Night Elves: Thorns no longer interacts with Critical Strike.
  • Night Elves: Mana Burn mana cost reduced to 50 from 75.
  • Night Elves: Mana Burn drain amount reduced to 50/100/150 from 100/200/300.
  • Night Elves: Mana Burn cooldown reduced to 7 from 9.
  • Night Elves: Huntress damage reduced to 1d3+14 from 1d3+15.
  • Night Elves: Metamorphosis cooldown increased to 180 from 120.
  • Night Elves: Cyclone duration reduced to 10/5.5 from 30/6 (normal unit/Hero units).
  • Night Elves: Starfall cooldown increased to 180 from 120.
  • Night Elves: Druid of the Talon (in Night Elf form) acquisition range increased to 700 from 600, improving the frequency with which Faerie Fire is auto-cast.
  • Night Elves: Ballista Impaling Bolt no longer functions with "Attack Ground."
  • Night Elves: Ancient Protector cost reduced to 160/80 from 240/100.
  • Night Elves: Ancient Protector hit points increased to 600 from 550.
  • Night Elves: Ancient Protector armor decreased to 1 from 2.
  • Night Elves: Ancient Protector minimum range reduced to 0 from 200.
  • Night Elves: Ancient Protector ranged attack damage reduced to 1d10+44 from 1d13+51.
  • Night Elves: Ancient Protector damage type changed to pierce from siege.
  • Night Elves: Ancient Protector splash damage reduced.
  • Creeps: Murloc Mutant damage increased to 1d5+24 from 1d2+12.
MAP CHANGES
  • Many minor changes were made to many maps due to the balance changes made in patch 1.03 and patch 1.04. Some examples include:
  • (4) Lost Temple - Added more shallow water to the islands. Center creep camp is a bit harder. Added Ogre Magi to the corner Ogre creep camps.
  • (6) Moonglade - Reduced all creep camps approximately 2 levels.
  • (8) The Crucible - All start locations should now be very similar, close to trees with enough room to build. All Goblin Merchant creep camps are now farther off the main path.
  • (10) Dustwallow Keys - Fixed the choke point in the bottom left. Moved Razormane creeps off the main paths.
  • (12) Ice Crown - Fixed the creep levels so that all camps are equal.
NOTES: Replays are incompatible between major game revisions. (1.03 replays cannot be viewed with the 1.04 version of Warcraft III.) Custom save games will not load from versions 1.03 and below.

Operating System Requirements:

This product is designed to run on the following operating systems:

  • Mac OS X 10.2
  • Mac OS X 10.1
  • Mac OS Classic

Additional Requirements:

  • Mac OS 9.x
    or
  • Mac OS X 10.1.3 or higher
  • 400 MHz G3 (600 MHz recommended)
  • 128 MB RAM (256 MB recommended)

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Feedback Summary:

This Version:
Overall Rating: (3.3) Features: Not rated (0.0) Support: Not rated (0.0)
Ease of Use: Not rated (0.0) Quality / Stability: Not rated (0.0) Price: Not rated (0.0)
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Blizzard Warcraft III: Reign of Chaos ReviewThe system requirements… - Version: 1.0.4, 1/29/2003 08:23PM PST

mackopes2
are a bit low. I have a G4/500 1.4 GB of RAM Radeon 8500 64MB and even with the graphics cranked all the way down, it is so choppy it is unplayable. I really enjoy Starcraft and was looking foward to this game. Looks to be a big disappointment...
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Blizzard Warcraft III: Reign of Chaos ReviewPlayed both the… - Version: 1.0.4, 1/26/2003 10:59PM PST

murphs76
Mac and PC version the Mac has 640 MB RAM, 466 MHz and GeoForce2 MX 32 MB and the PC has 256 RAM, 800 MHz and GeoForce2 MX 64 MB. It plays half as fast on the Mac with medium settings then on the PC at full settings. My conclusion is that the optimization that was done for the Mac is not on par with the PC. It is so choppy it is unplayable. This puts you at a huge disadvantage when playing others online. When this game is optimized to be playable on the Mac I will increase my rating. Until then boo hiss.
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Blizzard Warcraft III: Reign of Chaos ReviewIt was love… - Version: 1.0.4, 1/21/2003 11:25PM PST

inspired
at first sight. Well, after I got the video settings down so that the game ran at a playable speed. All I can say to you potential downloaders out there: download, enjoy, but don't forget to eat and sleep. This stuff will draw you in for days at a time...until you reach the end of the demo. Phooey.
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