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Mac OS X  |  Games  |  Other Games  |  Mupen64

Mupen64

Mupen64 - 0.5.1

Nintendo 64 emulator

All Time: (2.9)
This Version: Not rated (0.0)
Current Version: 0.5.1
Release Date: 2007-01-06
License: Freeware
Downloads (this version): 9,243
Downloads (all versions): 27,641

Information Related to Version:

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Product Description:

Mupen64 emulates the Nintendo 64 console and allows you to play Nintendo 64 games on your Mac using rom images.

Operating System Requirements:

This product is designed to run on the following operating systems:

  • Mac OS X 10.4 PPC
  • Mac OS X 10.3.9
  • Mac OS X 10.3
  • Mac OS X 10.2

Additional Requirements:

  • Mac OS X 10.2 or higher

Screenshots:

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Feedback Summary:

This Version:
Overall Rating: Not rated (0.0) Features: Not rated (0.0) Support: Not rated (0.0)
Ease of Use: Not rated (0.0) Quality / Stability: Not rated (0.0) Price: Not rated (0.0)
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Mupen64 CommentaryFirst Impressions... - Version: 0.5.1, 1/28/2007 03:00AM PST

rhesuspieces00
I've been playing with Mupen64 and SixtyForce today to see how feasible it would be to play Ocarina of Time on my Powerbook (12" 1.67 GHz, OS 10.4.8, 1.25 GB ram). While things have improved dramatically since tried about a year ago, unless you have a newer faster machine, there is still a ways to go before it becomes enjoyable.

Mupen64 seems slightly faster than SixtyForce, but both are jerky on my machine, which makes the audio essentially unlistenable. Mupen supports more ROMs (e.g. Master Quest wouldn't get past the profile creation screen on SixtyForce), but Ocarina of Time seems to display the same glitches under both emulators. The deal breaker for me is that Mupen doesn't yet support USB gamepads. Navigating with arrow keys just doesn't do it for me. SixtyForce has a few more options on how you can configure the level of detail, some of which are buggy at this point, but with all the bells and whistles turned on, Ocarina is absolutely gorgeous, albeit unplayably slow.

I'm not putting a star-rating at this point, as it seems a bit unfair to rate the software this early in its development. Both look like they will be great emulators given another 6 to 12 months of development. If I get a new Intel iMac in that time, I might try it again to see how much the extra horsepower makes a difference.

Much thanks to the developers for all their efforts.
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Mupen64 Usage TipMupen require write access to folder where app resides - Version: 0.5, 1/30/2006 01:27AM PST

chinarut--2008
I'm on a mac mini 1.25 /A with 1GB RAM and got it to work.

not all the demo test ROMs ran however some major ROMs ran indicating this emulator works to some degree.

it definitley pushed my mini to the limit and in general, had to disable the audio (it's only a G4)

To crash victims: Muopen currently requires write access to a ./Saves folder which is not configurable. In my configuration, my /Applications folder is not writeable by anyone but the administrator. Mupen will crash repeatedly. The workaround is to keep the application in a folder that has write access.
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Mupen64 Usage TipTo make the game work - Version: 0.5, 12/8/2005 02:17AM PST

David Schlüter
In order to make this version 5 work you need to create a new folder called "Save" and put it in the same folder as the application, in order to make the roms work, you need to decompress them, some compressed roms work thou.
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