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Mac OS X  |  Games  |  Arcade  |  Ashcan

Ashcan

Ashcan - 2.2.1

Arcade-style naval war game

All Time: Not rated (0.0)
This Version: Not rated (0.0)
Current Version: 2.2.1
Release Date: 2003-03-30
License: Commercial
Downloads (this version): 1,851
Downloads (all versions): 3,972
Price: $10.00

Information Related to Version:

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Product Description:

ASHCAN is an arcade-style game, pitting your destroyer against enemy submarines. The object is to sink as many submarines as possible, with the minimum expenditure of depth charges ("ashcans"). For one or two players.

What's new in this version:

  • Fixed scoring and "phantom kill" bugs, which mostly occurred in later rounds.
  • Modified the way the time limit is increased with each round.
  • Minor change to menu.

Operating System Requirements:

This product is designed to run on the following operating systems:

  • Mac OS X 10.2
  • Mac OS X 10.1
  • Mac OS X 10.0
  • Mac OS Classic

Additional Requirements:

  • PPC
  • Mac OS 8.5 or higher with CarbonLib, or
  • Mac OS X 10.0 or higher

Screenshots:

Download Links:

Your Installed Versions:


 

Feedback Summary:

This Version:
Overall Rating: Not rated (0.0) Features: Not rated (0.0) Support: Not rated (0.0)
Ease of Use: Not rated (0.0) Quality / Stability: Not rated (0.0) Price: Not rated (0.0)
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Ashcan ReviewSuch a fun… - Version: 2.2.1, 3/31/2003 03:44PM PST

TheRock_18
game
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Ashcan ReviewQUITE an impreovement… - Version: 2.2.1, 3/30/2003 09:05PM PST

gerardrj
over the last version I played. It's now a qute little game to idle away the last 15 minutes of work. :) Speed problem is fixed, subs from both sides now, and the ship accelerates.
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Ashcan ReviewI remember an… - Version: 2.0.1, 11/2/2002 08:42AM PST

xtal
old NewtonOS version of this game... it had three classes of ships (PT boat, cruiser, battleship) that repescively had up to three deploy points each, increasingly slow speed, increasing depth charge amounts and increasing armor levels. There were possibly variable classes of submarine, and the subs would shoot back. Helicopters would drop more depth charges, more armor (if you needed them) and a magnet that disrupted enemy torpedoes. That game, iirc, was somewhat better.
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