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Mac OS X  |  Games  |  Strategy / RPG  |  RPGMapMaker

RPGMapMaker

RPGMapMaker - 5.4.2

Draw maps with polygonal grids.

All Time: (4.1)
This Version: Not rated (0.0)
Current Version: 5.4.2
Release Date: 2009-01-24
License: Shareware
Downloads (this version): 847
Downloads (all versions): 25,726
Price: $37.00

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Product Description:

RPGMapMaker is a tool for drawing maps with polygonal grids. In addition to having most of the capabilities of a real painting program (multi-documents, lines, rectangles, ..., drawing with color and pattern, text, rubber, etc.), RPGMapMaker has also unique features that greatly simplify the building of RPG maps:

  • hexes or squares or lozenges Grids.
  • Ten layers static map. One layer for the grid, three pre allocated layers (one for color and drawing, one for terrain tiles and one for text and lines) and six extra layers.
  • Interactive maps. Static maps can be linked between each others like in a hyper text document.
  • Various dimension units: cm or m, km, ft, ya or mi.
  • Grid polygon color filling.
  • Predefined terrains tiles.
  • Terrains editor. Allows you modifying the terrain tiles.
  • Terrain Organizer. Allows you quickly reorganizing a terrain library and transferring tiles between libraries.
  • Random terrain generator. Allows you generating random terrains made of up to four different "regions".
  • Random maze generator. Allows you generating random mazes, caverns and dungeons.
  • Fractal terrain generator. Allows you generating realistic terrains.
  • Line with arrows of various shapes. Also, you can add a distance between the ends of a line.
  • Drawing contexts. You can memorize up to 40 foreground colors, background colors and patterns for further use.
  • Textures. Allows you using textures instead of Drawing Contexts.
  • Selective drag or clear. Allows you specifying which map layer(s) you want to drag or clear.
  • Intelligent copy and paste. Allows you specifying which layer will interact with the clipboard contents.
  • Intelligent external drop. You can choose the portion of an external drop to insert into the chosen layer.
  • Multiple levels of Undo.
  • Models. Using a special script, you can create maps with a predefined appearance for the grid layer. In addition, you can further modify the script to alter the grid layer appearance.
  • Layer Scripts. You can attach a script to a layer. This script contains directives that allow you drawing into the layer as if you were using drawing tools.
  • Text Styles.

What's new in this version:

  • [New] (Layer Scripting) Text alignment (left, center, right) has been added.
  • [New] (Layer Scripting) Objects placement (for example ovals) can now be the same as in Grid scripting.
  • [Imp] Script Editor window by adding line numbering to improve debugging experience.
  • [Imp] Script Editor window by automatic resizing its bounds based on main window and screen sizes.
  • [Fix] (Layer Manager) Selecting a third terrain or text layer now works as expected!
  • [Fix] (Tools Pallet) The program no longer tries do show non-existing dialogs!
  • [Fix] (Script Editor) the scrollbars are now reset correctly.

Operating System Requirements:

This product is designed to run on the following operating systems:

  • Mac OS X 10.5 Intel
  • Mac OS X 10.5 PPC
  • Mac OS X 10.4 Intel
  • Mac OS X 10.4 PPC
  • Mac OS X 10.3.9
  • Mac OS X 10.3
  • Mac OS X 10.2

Additional Requirements:

  • Mac OS X 10.2.8 or higher

Screenshots:

RPGMapMaker

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Feedback Summary:

This Version:
Overall Rating: Not rated (0.0) Features: Not rated (0.0) Support: Not rated (0.0)
Ease of Use: Not rated (0.0) Quality / Stability: Not rated (0.0) Price: Not rated (0.0)
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RPGMapMaker ReviewThe best map creation tool for the mac! - Version: 5.1.0, 4/30/2007 03:24PM PST

kelranth
This is by far the best mapping program I have ever used. It combines the ability to craft the appearance you want with the functionality needed for game play. The list of features is very long indeed but the highlight of this program is actually the developer. He both welcomes and listens to feedback from users in order to improve on an already impressive map creation tool. It is very easy to layout the landscape of the land using default or custom icons. With links you can open a city map just by clicking on the town icon or or navigate down stairwells in a dungeon, each level opening in either the same window or new windows as you click links. With automatic maze/dungeon generators you can quickly add to your world, when players do the unexpected. I really can not say enough, just that I hope you will give this amazing program a try.
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RPGMapMaker ReviewRPGMapMaker is a Great Tool for RPGers who use Macs! - Version: 5.1.0, 11/20/2006 08:17AM PST

moneill3
I recently returned to gaming after a near ten year hiatus. A the time that I stopped playing there were a number of computer based tools for RPGers, but none for the Macintosh. About a year ago I got the bug again and, as I still use the Mac, started looking at several of the Mac based tools available. I looked at most of them, and paid the liscencing fee for several before I stumbled upon RPGMapMaker. What a tool!

I found that the learning curve on RPGMapMaker was very short, being able to produce credible maps for my ganes in a very short time. The scripting ability that was built into the earlier version was VERY useful, allowing me to create my own specific Map Sheets, prepopulated with the room descriptions, basic NPC info, and even random encounter tables. RPGMapMaker also included severl modules that allowed the random generation of caverns, mazes and dungeons, though this feature was limited to an 8.5"X11" area. I quickly dropped use of all other tools and have been using RPGMapMaker since, and that was version 4.4.2.

Starting in version 5.0, veraion 5.1 is essentially the same as 5.0 except that it is a Universal Binary, Francois added some very significant features! Scripting has been expanded to all layers, though it is limited to text only on all but the 'grid' layer, and the random dungeon/cavern/maze modules have been expanded to allow for creation of maps up to the largest size maps the program can handle, which is "E" size (for those of us in the US) I have used the latest version to create a 'D' size cavern map for a campaign I am currently running, including scripting to add specific detail on the NPC list, Chamber description, and Random Encounter Table. My only issue now is not having a printer that can print the map,a problem that I resolved by going to a local print house. They LOVED the artwork I produced with RPGMapMaker.

Finally, when I first started using RPGMapMaker, there wasn't an online community from which I could get answers to some of my tougher questions, and even though the software was easy to learn, I am NOT an artist and some of the techniques used to develop the very nice sample maps available on RPGMapMakers home page escaped me. The good news is that Francois has agreed to support such a community and so the 'RPGMapMakerForum' at Yahoo!Groups was born. Its a small community so far, but Francois has been impresively cooperative, answering questions, working with the users to develop new exciting features for his software, and remaining open and extreemly responsive when it came to 'bug' reports on his a;pha and bata versions as he prepared the version 5 upgrade.

All round, I am VERY happy with the tool that Francois had provided and look forward to any and all advancements he makes.

Oh, one more thing. With version 5.0 and higher, Francois has made great strides with the documentation. For a program that was fairly easy to learn, his update of the documentation has made it even easier. If there was one area in the documentation where there is still room for improvement it is in the area of scripting for the 'other' layers. The documentation for scripting the 'grid' layer, in conjunction with the sample scripts provided, is very effective. Samples of scripts for the other layers would make it much easier to understand that aspect of the scripting feature.

Eric C. Smith
An Extreemly Happy User
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RPGMapMaker Developer NoteProblem with G3 - Version: 5.0.0, 11/4/2006 03:42AM PST

Francois_Menneteau_838
I am sad to announce that version 5.0.0 of RPGMapMaker does not work on Macintosh with a G3 processor. This is under investigation and I hope to find a solution soon.
Sorry for the inconvenience.
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