Baldur's Gate - 1.0.2d3advanced graphical role playing game |
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| Overall Rating: | Features: | Not rated (0.0) | Support: | Not rated (0.0) | |
| Ease of Use: | Not rated (0.0) | Quality / Stability: | Not rated (0.0) | Price: | Not rated (0.0) |
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Lots of issues… 



- Version: 1.0.2d3, 1/21/2003 11:43PM PST
inspired
with this port. Under OS 9, the game crashes once every 20 minutes or so, requiring a hard restart. Under OS X's Classic, the game freezes, but switching to the Finder and switching back seems to fix it. Also, the cursor is "nervous". When I move the cursor, it vibrates and leaves a ghost trail one cursor long. After switching to the Finder and switching back, the problem goes away for about five minutes. Maps that have been explored disappear. Speed is also a huge issue...definitely not enough! I might as well go back to Virtual PC running the original...at least that version never crashes. One more thing SPOILER ALERT I noticed a bug that prevents the plot from advancing after you kill the guys at the top of the Iron Throne (it's been awhile since I last played, but there's a doppleganger posing as a diplomat and a LOT of powerful bad guys up there). I kill 'em and leave, but no one's there to meet me, and nothing I do seems to further the adventure. I restarted and got to that point again, but the plot advanced as normal. I ordered Tales of the Sword Coast from Graphsim, but by the time it arrived, I had already beaten the game and lost interest (much too buggy for any replay value). Graphsim also never responded to any of my e-mails requesting technical support.
Haven't had any… 



- Version: 1.0.2d3, 6/23/2001 10:51AM PST
paule2
crashing, but now I have an anoying vertical mouse jitter when in the Inventory window that I didn't have before, main play window is fine.
Spoiler Warning! All… 



- Version: 1.0.2d3, 6/23/2001 10:51AM PST
Andreas T.
in all, the game is quite good, but there are several let-downs that will make this a dustcollector on my shelf. I finished the game some time ago, and realized that I was not tempted to start again with new characters. Why? Well, I hate the waiting while the characters stroll leasurely through a map, I REALLY hate the AI that avoids obstacles for the characters (or should I say seek out obstacles), it really sucks. I made the "mistake" to enter the city of Baldur's Gate before I had completet the outer areas, thinking I could return later. Oh no, that is not possible, when you have entered the city you can not return. WHAT A BUMMER! I, of course, did not discover this until much later, when it was way to much work to restart an earlier game. Later, when escaping from the dungeon, you end up in the surrounding world where you started, but guess what, even though you have completed most of this scenario before you entered Baldur's Gate, all the earlier monsters and story elements are present. For instance, I decided to go to the Friendly Arms Inn to recuperate, and who do you think was waiting on the stairs? Oh yes, the villain you had so much trouble with a few hundred hours of gameplay ago. Now you just shoot an arrow and he is dead, but it stinks. Also, all the areas that you should know from earlier are black as if they have not been discovered yet. The end scene is frustratingly disappointing. After a spectacular battle, and after you kill the bad guy, the games immediately gives you Game Over with a little video sequence. Two of my characters had advanced in level, but I was not allowed to actually raise them up to the new level, as the game was over. The latest save game I was able to make was just after entering the last chamber, not after the REALLY HARD fight. No XP here. I would also like to been able to continue playi