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Mac Classic  |  Games  |  InterPlay Fallout

InterPlay Fallout

InterPlay Fallout - 1.1

a post nuclear role playing game

All Time: (4.7)
This Version: (4.7)
Current Version: 1.1
Release Date: 1997-12-13
License: Update
Downloads (this version): 1,594
Downloads (all versions): 1,594

Information Related to Version:

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Operating System Requirements:

This product is designed to run on the following operating systems:

  • Mac OS Classic

Additional Requirements:

  • Mac OS X 10.4 PPC
  • Mac OS X 10.3.9
  • Mac OS X 10.4 Intel
  • Mac OS X 10.0
  • Mac OS X 10.1
  • Mac OS X 10.5 PPC
  • Mac OS X 10.2
  • Mac OS X 10.5 Intel
  • Mac OS X 10.3
  • Mac OS Classic

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Feedback Summary:

This Version:
Overall Rating: (4.7) Features: Not rated (0.0) Support: Not rated (0.0)
Ease of Use: Not rated (0.0) Quality / Stability: Not rated (0.0) Price: Not rated (0.0)
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InterPlay Fallout ReviewIt's the best.… - Version: 1.1, 7/9/2001 01:55PM PST

Paradoxial
Great combat system, lots of freedom of action...so good!
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InterPlay Fallout Review - Version: 1.1, 6/23/2001 10:51AM PST

badass
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InterPlay Fallout Reviewftp://ftp1.interplay.com/pub/macplay/patches/fallmac11.hqx That is… - Version: 1.1, 6/23/2001 10:51AM PST

Eduo
the actual link for the update, missing from Versiontracker for some reason. Fallout is one of the great RPG games out there and one of the few (the only for mac, to my knowledge) that use the CURPS engine (others are Fallout 2 and Arcanum, sadly not out for Mac now or ever -Send a petition to Interplaynow !-). The game features a simple story (get a new water chip for your post-apocaliptic community, living in an underground vault after nuclear catastrophe) that starts branching off depending on your decisions with multiple storylines and paths. The game is great and works beautifully in newer macs (OS 9.04 and G3 B&W on my last testing). Fast and unconflicting with newer software and sprockets. The art is great and the attention to the detail is astounding. I have found myself staring at props and models throughout the game for hours, thinking of all the effort that went into making Fallout's a coherent worl within its premise. The turn-based combat, coupled with realtime non-combat strategy and thinking should have made this a game very unique and a perfect starting stone for others to follow (but we know Interplay's position at the moment). I'd recommend it without thinking it twice and give it four stars not because of the game itself but because of the unavailability of its second part in the mac. Eduo
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